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Michelle Addington
Smart Materials

Phil Ayres
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Sarah Bonnmaison & Christine Macy
Architecture and Movement

Nat Chard
Indeterminate drawings

Erik Conrad
Embodied Space for Ubiquitous Computing

Gheorghe Dan
Living in Limnos, Betwixt and Between: A Trans-Reality Balkan Odyssey

Karmen Franinovic
Enactive Encounters in the City

Cassandra Fraser
Designing Matter and Responsive Metallobiomaterials

Matt Gorbet, Susan Gorbet, Rob Gorbet
Solar Collector

Pip Greasley
Vocal Voids

Sean Hanna
Responsive Material / Responsive Structure

Peter Hasdell
Second Nature: Natural - digital synthesis

Pavel Hladik
Moving Structure

Donald E Ingber
The Architecture of Life

Susan Kozel & Gretchen Schiller
passus: A Choreographic System for Kinaesthetic Responsivity

Maja Kuzmanovic & Nik Gaffney
Structured Growth and Grown Structures

Jim Lutz
Breaking the Architectural Sound Barrier: How New Audio Technologies are Reshaping Space

Kate Richards
‘Bystander’ – a responsive, immersive ‘spirit world’ environment for multiple users

Val Rynnimeri
Natura Naturata: The Civic Stewardship of Urban Nature

Sema Sgaier
Responsive Cells to Responsive Individuals: The Concept of Fate Through the Lens of Genetics

Mark Shepard
Tactical Sound Garden Toolkit

Diana Slattery
DomeWorks: Perception, Reflection, and Projection in the Dome of Consciousness

Charles Stankievech
‘Get out of the room…’ …Get into the head: Headphones and Acoustic Phenomenology

Tristan d’Estrée Sterk
Shape Control In Responsive Architectural Structures

John Storrs Hall
Utility Fog: The Stuff that Dreams Are Made Of

Melody Swartz
Cell Migration and Pattern Formation Guided by Dynamic Microenvironments

Jordi Truco Calbet
The HybGrid

Gisèle Trudel
Abstract Realism

Steven Vogel
So What Would Nature Do?

 

Symposium

passus: A Choreographic System for Kinaesthetic Responsivity
Susan Kozel, Gretchen Schiller
Simon Fraser University
http://www.meshperformance.org

Summary
‘passus’ is an choreographic system that corresponds to the 2006 Subtle Technologies topic of architecture and responsiveness in several ways, and across several modalities. The social interactive architecture of ‘passus’ is of bodies, video, screens, aluminum and software/hardware. The physical bodies are those of participants as they wander through a forest of screens, and also the bodies of dancers as these are dissolved and re-corporealised through video capture, editing, and projection techniques. The screens are the organs of the installation, 21 of them, each animated by its own motor, permitting the screen to spiral in both directions. The architectural structure, 13m X 16m, is self-supporting, suspending the screens and framing the immersive experience, and the software architecture is custom written, allowing us to choreograph the experience across its many layers. A custom built pressure sensitive floor locates multiple visitors on an xy grid, software conveys their position to screens near to them, instructing the screens to move. Visitor location causes the video projections to respond, effectively creating a visual-physical choreography across people, screens and images.

Biography

Susan Kozel and Gretchen Schiller are dancers, choreographers, and artists working at the interface between interactive technolgies and the human body. They have collaborated for several years, and work on their individual projects. Together they are directors of Trajets Net Ltd, a company dedicated to the research & production of projects spanning responsive technologies and corporeal experience. Schiller’s speciality is translating movement into visuals, while Kozel works across movement and philosophical concepts. Both have a passion for understanding the world kinaesthetically and developing hybrid media projects that expand our corporeal approaches to computational systems and evironments.

 

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