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Michelle Addington
Smart Materials

Phil Ayres
Digital Representations / Analogue Realisations

Sarah Bonnmaison & Christine Macy
Architecture and Movement

Nat Chard
Indeterminate drawings

Erik Conrad
Embodied Space for Ubiquitous Computing

Gheorghe Dan
Living in Limnos, Betwixt and Between: A Trans-Reality Balkan Odyssey

Karmen Franinovic
Enactive Encounters in the City

Cassandra Fraser
Designing Matter and Responsive Metallobiomaterials

Matt Gorbet, Susan Gorbet, Rob Gorbet
Solar Collector

Pip Greasley
Vocal Voids

Sean Hanna
Responsive Material / Responsive Structure

Peter Hasdell
Second Nature: Natural - digital synthesis

Pavel Hladik
Moving Structure

Donald E Ingber
The Architecture of Life

Susan Kozel & Gretchen Schiller
passus: A Choreographic System for Kinaesthetic Responsivity

Maja Kuzmanovic & Nik Gaffney
Structured Growth and Grown Structures

Jim Lutz
Breaking the Architectural Sound Barrier: How New Audio Technologies are Reshaping Space

Kate Richards
‘Bystander’ – a responsive, immersive ‘spirit world’ environment for multiple users

Val Rynnimeri
Natura Naturata: The Civic Stewardship of Urban Nature

Sema Sgaier
Responsive Cells to Responsive Individuals: The Concept of Fate Through the Lens of Genetics

Mark Shepard
Tactical Sound Garden Toolkit

Diana Slattery
DomeWorks: Perception, Reflection, and Projection in the Dome of Consciousness

Charles Stankievech
‘Get out of the room…’ …Get into the head: Headphones and Acoustic Phenomenology

Tristan d’Estrée Sterk
Shape Control In Responsive Architectural Structures

John Storrs Hall
Utility Fog: The Stuff that Dreams Are Made Of

Melody Swartz
Cell Migration and Pattern Formation Guided by Dynamic Microenvironments

Jordi Truco Calbet
The HybGrid

Gisèle Trudel
Abstract Realism

Steven Vogel
So What Would Nature Do?

 

Symposium

The HybGrid
Jordi Truco Calbet

Universitat Internacional De Catalunya
http://www.hybgrid.com

Summary
The aim of this interdisciplinary project has been the design of a system/process able to generate multiple and non-predetermined shapes. For this purpose it is necessary to design a physical system (phenotype) able to articulate; but it is also important to design a digital parametric system (genotype) linking the multiple spatial necessities to their multiple formalizations.

Phenotype: The physical system bases its formal articulation on the property of elastic deformation. As biomimetics engineering points out, this kind of deformation increases the shaping possibilities in a simple and economical way and also keeps the endurance properties that are characteristic of material continuity. This system is not a mechanical system performing via universal joints; instead, it is based on elastic properties of materials such as polymers and fibre-composites.

The production method is quite simple. There doesn’t exist any differentiation in the physical conformation of the grid during the production process. Instead, the system can later generate formal and structural differentiation by changing the relative distances between these strips.

Genotype: The different programmatic and spatial necessities are transferred to the phenotype by means of parametric control through the software.

Within this frame, the actual form of the artifact is not any longer the product of the personal and unidirectional view of the architect, but it is directly informed by the system that makes it possible.

The system generates shape, and each generated shape is different depending of the special necessities that are required.

The notion of form finding doesn’t stop in the building but remains after the building. It is not only how to design the artefact but also how to evolve it. In a way, this expands the traditional idea of form finding into a dynamic idea. The critic of architectural form is not built on the actual achieved shape but in the dynamic infinite shapes within a method-process of design.

Project Biography
HYBRIDa is an Architecture research studio which is involved in using new technologies as a method for design including computation systems, using parametric and associative software, Data Driven Production and research into material technologies. This year the studio has been awarded the AHRB (Arts and Science Research Fellowship supported by the Arts & Humanities Research Board, Arts Council England and the Scottish Arts Council.) to develop the phase 02 of a project called the HybGrid. This project it is in the field of real time responsive architectures. We are developing a dynamic and adaptable structure by exploring digital and physical geometry prototypes.

For this proposal HYBRIDa has established a research collaboration program among the following university departments and companies.

  • The University of Reading, School of construction Managment and Engineering, Centre for Biomimetics, UK.
  • UDG, Universitat Politecnica de Girona, Spain
  • UDG - CIMEP, Centre per a la Innovaciò en Materials Estructures i Processos ,
  • UDG - eXit, Departament d' Enginyeria de Control_Sistemas Intelligents.
  • ESARQ_UIC, Universitat Internacional de Catalunya.
  • INGENIA, centre d’aplicacions i tecnologies.

 

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