Presenters:
Elio Caccavale
Dawn Danby
Olaf Dreyer
Juan Geuer
Rob Godman
John Hatch
Kenneth A. Huff
Mantissa
Miroslav Lovric
Sally McKay
Eric Raymond
S. David Rosner
Mariano Sardón
Frederic P. Schuller
Krister Shalm
Lydia Sharman & Stephen Morris
Donald Spector
Joseph Thywissen
Marion Tränkle
Koala Yip
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Symposium
LifeCycles
by Mantissa
http://www.mantissa.ca/
During intermissions in the symposium we will be projecting this video
installation.
Based upon the natural evolutionary patterns of population systems,
LifeCycles is an autonomous and evolving video installation that creates
abstract digital paintings in real-time. LifeCycles uses a collection of
life-imitating computer algorithms to visualize the behaviours of a
single population, which is guided by a set of rules, emphasizing
various changes and trends (including size, growth, stability, and
death). These factors stimulate the movement of virtual paintbrushes,
sending flowing forms of bright colour across a screen-based canvas.
LifeCycles operates using customized software whose core component is an
engine for real-time decision - making based on cellular automata,
modeling tools that simulate complexity in physical and biological
systems. The collective behaviour of the automata impact a variety of
creative decisions, such as where to paint on the digital canvas, what
type of brush to use, and which colours to paint with. LifeCycles uses a
more-widely known form of cellular automata called Conway's Game of
Life, a self organizing system that simulates population growth in a
fixed space. The size of population is determined by a simple set of
rules for evolution: if neighboring units are lightly populated, it
grows; if units are stably populated, the population remains the same;
if overcrowding or sparse living occurs, it declines.
The digital
painting, the visual output of LifePaint, continuously morphs in real-
time in an animated fashion: its abstract, bulbous forms slowly expand
and contract, adding new coloured shapes to the canvas . Its style is
reminiscent of the work of artists who use experimental techniques such
as paint and wax dripping to create their works. The colours that
LifeCycle uses may be either generated by the computer or pre-selected
(by the artist) and then chosen by the computer. In this case, a
completed work is never made; rather a work-in-progress that
continuously changes it s form. The lack of a final product alters the
emphasis from the completed work to the complex behaviours and evolving
processes of the life-imitating painting system.
Biography:
Mantissa is the pseudonym of Toronto-based artist/programmer Jeremy
Rotsztain. In his concrete sound and video compositions, Jeremy
re-works his collection of found and synthetic materials using a
variety of computer algorithms so that they continue to evolve and
re-generate over time. His current field of interest lies in live
cinema: the exploration of live sound a video in a singular context.
In the last year, Jeremy performed in a number of streaming sound and
video festivals, including Anyware and NoMusic. He has also
collaborated with a number of theatre and dance companies to create
media-based components for their productions. Jeremy has performed and
exhibited his work in Berlin, Frankfurt, Toronto, Montreal and New York
City.
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